So there was some interest in seeing how I structured my editor system using a GameComponent rather than using WinForms. I’m just posting to let people know that I’d like to post a sample of what I have when I get a chance. I have a few midterms coming up, and 2 weeks left in a contest to make a small experimental game, but when I get a chance to clean up my code, I’ll write up a sample. Stay tuned!
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